Index
Audio
Compose
Design
Hit Sounds
Metadata
Resources
Settings
Spread
Timing
Index
Audio
Compose
Design
Hit Sounds
Metadata
Resources
Settings
Spread
Timing
/ Spread
Object too close or far away from previous
Author: Naxess
Purpose
Ensuring spacing between objects with the same snapping is recognizable, and objects with different snappings are distinguishable, for easy and normal difficulties.
Reasoning
Outcomes
Distance
timestamp - Distance is distance px, expected distance, see example objects.
Cause: The distance between two hit objects noticeably contradicts a recent use of time distance balance between another two hit objects using a similar time gap.
Ratio
timestamp - Distance/time ratio is ratio, expected ratio.
Cause: The distance/time ratio between the previous hit objects greatly contradicts a following use of distance/time ratio.